

The Allied detachment is a little more complicated.

At 2,000 points this is 500 points, and 600 at 3,000, and so on. This is where your biggest war machines and heavy-hitting units will go.īecause they have such massive power and high point costs, Primarchs and Lords of War can only go in games of a specific size – 2,000 points or more – and the combined value of your primarchs and lords of war cannot be more than a certain percentage of your army’s points value – 25%. The Lord of War detachment offers one slot to take a Lord of War, which can be either from the same faction as your Primary detachment or from another friendly one. There’s also a Primarch slot for larger games where you’ll want to include one.Įxpanding on the Primary detachment are an Allied detachment and Lord of War detachment. Once you’ve filled those required slots you have a number of options to choose from – up to two more HQ choices, four more Troops choices, four Elites choices, and three each of Fast Attack and Heavy support becoming available. Note that some units can’t be used to fill Compulsory choices – these units have the Support Squad special rule. Every army must have one HQ and two Troops, ensuring that you’ll have a leader and some ability to take objectives… and that you can’t just pile on specialty units. Each detachment comprises a mix of Compulsory and Optional unit slots. There are only three choices of detachment – a Primary Detachment which you must take, and two optional add-ons that can expand on that Primary detachment in limited ways. The Horus Heresy doesn’t operate on the same detachment model as Warhammer 40,000. No army using the standard crusade force organization chart will ever have more than one of each of these (and all but the largest games are unlikely to have both a Lord of War and a Primarch). There are three other battlefield roles – Primarchs, Lords of War, and Fortifications – but they’re much less common to see.


HQ units are your leaders and their retinues – powerful warriors who can shape much of how your army will behave.Armies in Horus Heresy are made up of units from one of five main battlefield roles:
